CAD/CAM lab as a natural habitat
He designed and printed his moulds in the CAD/CAM lab, worked with metal and experimented with glass. The latter turned out to be challenging, he says. “It’s much more unforgiving compared to metal. A very small mistake can ruin your whole glass object, it’s very tricky and needs much more patience. So, I’m trying to learn that!” Most of his time, he spent in the CAD/CAM lab. Ali: “I felt like my skills in 3D and digital application really complemented my process. All my objects are 3D designed and I 3D printed and laser cut them, to make the moulds. I felt like, okay I’m not a beginner here! It’s a lot of engineering as well, because of the limitations of the print size. So, you have to design your objects in parts to make them fit together.”
Foundry sand as an end material
Ali took an interesting turn with an unexpected material: foundry sand that’s been used for making metal moulds. Ali: “In my work there’s a lot of references to sand. Looking back, that’s also why I was excited to work with glass, because in the end that’s silica and sand. So, I wanted to do something with the foundry sand. In the workshop, there’s this in–between process where you break the mould and throw it out once the metal or glass is cast. I experimented with it and tried to combine it with 3D printing. And I managed to find a way to create sand sculptures, made of foundry sand. I had to reinforce them with 3D prints too, because the sand is quite brittle. But I actually found this also aesthetically interesting, because the reinforcement sometimes comes to the surface. It’s like a visible spine.”
Objects with ancient aesthetics
Ali’s project ESHRAQ is based on the work of Persian philosopher Suhrawardi. Underlying question is: if he had a computer, what would he build? So, let’s reverse that. What would Ali build if he didn’t have a computer? Ali: “A hard question! Especially after this residency, I’m quite drawn into objects with these ancient aesthetics with a mythical quality to them. That aesthetic is of course inspired by my Iranian roots and the visual culture I grew up with. So if I didn’t have a computer, I would build mysterious devices with some technological kind of quality, that’s kind of hard to understand how it works. Which is actually the case for lots of ancient objects that are being excavated, we don’t know what these things do.”
Unfinished business
Ali used almost all techniques at Make, except for one: graphics. What is up with that? Ali: “I would’ve liked to, if I had more time. I was curious to make some kind of glass light boxes on which I would want to print, like painting on glass in a way. So, that’s my unfinished business. I’ll be back!”
Check Ali’s blog to discover how he went from simulation to cinema – the foundation of the physical objects he made at Make Eindhoven.